Long sessions hurt your results
Improve 20% late in sessionFrom the fourth game of a session onwards you win 20%, compared with 40% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
From the fourth game of a session onwards you win 20%, compared with 40% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
You take part in 40% of your team's kills; Emerald players average 56%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.
You played 13 different champions in your last 25 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.
Azir: 1 wins in 6 games (17%). Move it to normals until it feels comfortable again.
You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.
1.47 vision score per minute — above the 1.00 of your rank. Your team sees the map because of you.