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S16 Grandmaster
121

6ddd #Miss

KR Updated never
Live game

Long sessions hurt your results

Improve 36% late in session

From the fourth game of a session onwards you win 36%, compared with 69% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Surrendering too often

Improve

8 of your last 14 losses ended in a surrender. Comebacks are common at Gold: one Baron throw or a caught carry flips most games. Play them out.

Excellent farming

Strength 7.4 CS/min

You average 7.4 CS per minute as Jungle — well above the 5.0 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

Strong vision control

Strength 1.36 vision/min

1.36 vision score per minute — above the 0.80 of your rank. Your team sees the map because of you.

Match history

11 W 9 L
Last 20 games
2 win streak
6.2 / 4.7 / 6.4
2.70 KDA
  • Kindred
    53% (48 W 42 L)
    3.15 KDA
  • Malphite
    50% (2 W 2 L)
    2.42 KDA
  • Ornn
    100% (2 W 0 L)
    3.00 KDA