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S16 Emerald
751

simplementepeto #EUW

EUW Updated 15 hours ago
Live game

Too many deaths

Improve 7.7 deaths

You die 7.7 times per game (Emerald average: 5.8). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Invest in vision

Improve 0.74 vision/min

Your vision score is 0.74 per minute; Emerald players average 1.00. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Narrow your champion pool

Improve 14 champions

You played 14 different champions in your last 18 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Dying at the wrong moments

Improve 12% of game dead

You spend 12% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 7.9 CS/min

You average 7.9 CS per minute as ADC — well above the 6.8 typical for Emerald. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Close games out early

Note

80% in games under 25 minutes but only 33% past 33. Your leads evaporate when games drag on: after a won fight, take a tower or Baron instead of chasing kills, and group as five before the enemy scales.

Match history

8 W 10 L
Last 18 games
1 win streak
8.4 / 7.7 / 8.0
2.14 KDA
  • Zeri
    40% (2 W 3 L)
    2.74 KDA
  • Kai'Sa
    100% (1 W 0 L)
    2.00 KDA
  • Aatrox
    100% (1 W 0 L)
    1.08 KDA