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S16 Master
2144

Red Hell #666

EUW Ladder rank: Master 939 LP Updated 1 second ago
Live game

Too many deaths

Improve 7.0 deaths

You die 7.0 times per game (Master average: 5.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Long sessions hurt your results

Improve 14% late in session

From the fourth game of a session onwards you win 14%, compared with 47% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Be part of more fights

Improve 51% KP

You take part in 51% of your team's kills; Master players average 60%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Narrow your champion pool

Improve 9 champions

You played 9 different champions in your last 22 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Strong vision control

Strength 2.88 vision/min

2.88 vision score per minute — above the 1.90 of your rank. Your team sees the map because of you.

Your best champion right now

Note 80% on Nautilus

Nautilus: 4 wins in 5 games (80%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

Close games out early

Note

40% in games under 25 minutes but only 0% past 33. Your leads evaporate when games drag on: after a won fight, take a tower or Baron instead of chasing kills, and group as five before the enemy scales.

Match history

7 W 13 L
Last 20 games
2 loss streak
1.9 / 6.8 / 12.4
2.10 KDA
51% kill participation
  • Nautilus
    80% (4 W 1 L)
    3.59 KDA
  • Thresh
    40% (2 W 3 L)
    2.28 KDA
  • Tahm Kench
    25% (1 W 3 L)
    1.92 KDA