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S16 Master
1191

Crappi #Zed

EUW Updated never
Live game

Objectives over ganks

Improve 1.6 objectives

You take part in 1.6 epic objectives per game. As a jungler, time dragon and grubs, ward them 45 seconds early, and reset so you arrive with full health — objectives win more games than a kill in a side lane.

Control wards are missing

Improve 0.5 per game

You place 0.5 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

Surrendering too often

Improve

3 of your last 6 losses ended in a surrender. Comebacks are common at Gold: one Baron throw or a caught carry flips most games. Play them out.

Too many roles

Improve

Your main role is only 53% of your games. Each role has different macro; playing one primary and one secondary role gets you a lot more repetitions of the same decisions.

Excellent farming

Strength 7.7 CS/min

You average 7.7 CS per minute as Jungle — well above the 5.0 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 1.5 solo kills

1.5 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Your best champion right now

Note 64% on Zed

Zed: 7 wins in 11 games (64%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

Match history

10 W 6 L
Last 16 games
1 loss streak
7.5 / 4.4 / 5.2
2.86 KDA
  • Zed
    67% (8 W 4 L)
    3.75 KDA
  • Talon
    0% (0 W 2 L)
    0.67 KDA
  • Viktor
    100% (1 W 0 L)
    1.83 KDA