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S16 Master
998

Peter Bergmann #unkwn

EUW Ladder rank: Master 1,307 LP Updated 0 seconds ago
Live game

Too many deaths

Improve 7.2 deaths

You die 7.2 times per game (Master average: 5.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Losses snowball into more losses

Improve 38% after a loss

After a loss you win only 38% of the next game, versus 71% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Invest in vision

Improve 0.82 vision/min

Your vision score is 0.82 per minute; Master players average 1.20. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Narrow your champion pool

Improve 8 champions

You played 8 different champions in your last 16 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Your team's main damage source

Strength 30% team dmg

You deal 30% of your team's champion damage. Protect that: buy the defensive item when the enemy has an assassin, and let the tank engage first.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

On a hot streak

Strength 5 wins in a row

5 wins in a row. Keep playing the same champions while it lasts — and stop for the day the moment you lose two.

Match history

8 W 8 L
Last 16 games
5 win streak
9.5 / 7.3 / 6.5
2.21 KDA
56% kill participation
  • Tristana
    50% (3 W 3 L)
    2.83 KDA
  • Jinx
    100% (3 W 0 L)
    2.85 KDA
  • Jhin
    50% (1 W 1 L)
    1.67 KDA