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S16 Master
1295

LuTTiFoX #EUW

EUW Updated never
Live game

Objectives over ganks

Improve 1.2 objectives

You take part in 1.2 epic objectives per game. As a jungler, time dragon and grubs, ward them 45 seconds early, and reset so you arrive with full health — objectives win more games than a kill in a side lane.

Narrow your champion pool

Improve 10 champions

You played 10 different champions in your last 19 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

A champion that costs you LP

Improve 33% win rate

Talon: 2 wins in 6 games (33%). Move it to normals until it feels comfortable again.

Too many roles

Improve

Your main role is only 42% of your games. Each role has different macro; playing one primary and one secondary role gets you a lot more repetitions of the same decisions.

Excellent farming

Strength 8.6 CS/min

You average 8.6 CS per minute as Jungle — well above the 5.0 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 1.6 solo kills

1.6 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Close games out early

Note

67% in games under 25 minutes but only 38% past 33. Your leads evaporate when games drag on: after a won fight, take a tower or Baron instead of chasing kills, and group as five before the enemy scales.

Match history

8 W 10 L
Last 18 games
1 loss streak
6.9 / 4.8 / 7.2
2.95 KDA
  • Talon
    33% (2 W 4 L)
    3.24 KDA
  • Ezreal
    50% (2 W 2 L)
    3.88 KDA
  • Riven
    100% (2 W 0 L)
    3.00 KDA