Dying at the wrong moments
Improve 22% of game deadYou spend 22% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.
You spend 22% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.
You average 7.2 CS per minute as Jungle — well above the 5.0 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.
Only 4.8 deaths per game with a 4.0 KDA — you rarely give the enemy free gold. Keep it up, and use that consistency to shot-call objectives.