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S16 Grandmaster
568

Koxtroll #cwl

EUW Updated never
Live game

Too many deaths

Improve 8.0 deaths

You die 8.0 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Objectives over ganks

Improve 1.3 objectives

You take part in 1.3 epic objectives per game. As a jungler, time dragon and grubs, ward them 45 seconds early, and reset so you arrive with full health — objectives win more games than a kill in a side lane.

Dying at the wrong moments

Improve 14% of game dead

You spend 14% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 6.8 CS/min

You average 6.8 CS per minute as Jungle — well above the 5.0 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

Strong vision control

Strength 1.68 vision/min

1.68 vision score per minute — above the 0.80 of your rank. Your team sees the map because of you.

Match history

2 W 3 L
Last 5 games
2 loss streak
4.8 / 8.0 / 15.2
2.50 KDA
  • Nautilus
    100% (2 W 0 L)
    4.23 KDA
  • Talon
    0% (0 W 1 L)
    1.33 KDA
  • Lee Sin
    0% (0 W 1 L)
    2.17 KDA