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S16 Challenger
218

Gunfire #ADC3

EUW Updated never
Live game

Long sessions hurt your results

Improve 40% late in session

From the fourth game of a session onwards you win 40%, compared with 71% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Be part of more fights

Improve 43% KP

You take part in 43% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Control wards are missing

Improve 0.3 per game

You place 0.3 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

Excellent farming

Strength 8.7 CS/min

You average 8.7 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Your best champion right now

Note 60% on Yunara

Yunara: 9 wins in 15 games (60%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

You win the long games

Note

75% in games over 33 minutes, 30% in games under 25. You outscale people: never surrender early, and pick champions that reward a long game.

Match history

10 W 10 L
Last 20 games
1 loss streak
5.7 / 4.5 / 6.2
2.66 KDA
43% kill participation
  • Yunara
    60% (9 W 6 L)
    2.28 KDA
  • Zeri
    60% (3 W 2 L)
    3.70 KDA
  • Malphite
    50% (1 W 1 L)
    3.60 KDA