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S16 Master
63

FireAscept #KAL

EUW Updated never
Live game

Objectives over ganks

Improve 1.4 objectives

You take part in 1.4 epic objectives per game. As a jungler, time dragon and grubs, ward them 45 seconds early, and reset so you arrive with full health — objectives win more games than a kill in a side lane.

Dying at the wrong moments

Improve 14% of game dead

You spend 14% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Surrendering too often

Improve

4 of your last 7 losses ended in a surrender. Comebacks are common at Gold: one Baron throw or a caught carry flips most games. Play them out.

Too many roles

Improve

Your main role is only 50% of your games. Each role has different macro; playing one primary and one secondary role gets you a lot more repetitions of the same decisions.

Excellent farming

Strength 7.5 CS/min

You average 7.5 CS per minute as Jungle — well above the 5.0 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong vision control

Strength 1.10 vision/min

1.10 vision score per minute — above the 0.80 of your rank. Your team sees the map because of you.

Match history

3 W 7 L
Last 10 games
1 win streak
6.5 / 7.3 / 5.2
1.60 KDA
  • Lee Sin
    67% (2 W 1 L)
    2.58 KDA
  • Kai'Sa
    0% (0 W 2 L)
    1.00 KDA
  • Ryze
    100% (1 W 0 L)
    3.75 KDA