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S16 Diamond
1088

DaHung #JHIC

EUW Updated 3 days ago
Live game

Too many deaths

Improve 7.6 deaths

You die 7.6 times per game (Diamond average: 5.5). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Losses snowball into more losses

Improve 17% after a loss

After a loss you win only 17% of the next game, versus 50% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Objectives over ganks

Improve 0.3 objectives

You take part in 0.3 epic objectives per game. As a jungler, time dragon and grubs, ward them 45 seconds early, and reset so you arrive with full health — objectives win more games than a kill in a side lane.

Dying at the wrong moments

Improve 19% of game dead

You spend 19% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Match history

4 W 7 L
Last 11 games
4 loss streak
6.9 / 7.6 / 13.0
2.61 KDA
  • Orianna
    100% (1 W 0 L)
    2.40 KDA
  • Lux
    100% (1 W 0 L)
    2.55 KDA
  • Nautilus
    100% (1 W 0 L)
    13.67 KDA