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S16 Master
1060

Makima #マキマさん

EUW Ladder rank: Master 1,152 LP Updated 0 seconds ago
Live game

Be part of more fights

Improve 44% KP

You take part in 44% of your team's kills; Master players average 60%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 11% of game dead

You spend 11% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Control wards are missing

Improve 0.4 per game

You place 0.4 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

Surrendering too often

Improve

3 of your last 6 losses ended in a surrender. Comebacks are common at Master: one Baron throw or a caught carry flips most games. Play them out.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Match history

4 W 6 L
Last 10 games
1 loss streak
6.4 / 6.2 / 6.5
2.08 KDA
44% kill participation
  • Ahri
    44% (4 W 5 L)
    2.12 KDA
  • Yunara
    0% (0 W 1 L)
    1.60 KDA