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S16 Master
1101

JustlnTime #4Sec

EUW Updated never
Live game

Too many deaths

Improve 7.5 deaths

You die 7.5 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Dying at the wrong moments

Improve 13% of game dead

You spend 13% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 7.2 CS/min

You average 7.2 CS per minute as Mid — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 2.2 solo kills

2.2 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Close games out early

Note

80% in games under 25 minutes but only 20% past 33. Your leads evaporate when games drag on: after a won fight, take a tower or Baron instead of chasing kills, and group as five before the enemy scales.

Match history

9 W 10 L
Last 19 games
1 loss streak
9.1 / 7.5 / 6.8
2.11 KDA
  • Ekko
    47% (8 W 9 L)
    2.24 KDA
  • Nautilus
    100% (1 W 0 L)
    1.89 KDA
  • Kennen
    0% (0 W 1 L)
    0.38 KDA