Be part of more fights
Improve 48% KPYou take part in 48% of your team's kills; Emerald players average 56%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.
You take part in 48% of your team's kills; Emerald players average 56%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.
You place 0.0 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.
5 of your last 6 losses ended in a surrender. Comebacks are common at Emerald: one Baron throw or a caught carry flips most games. Play them out.
Your main role is only 36% of your games. Each role has different macro; playing one primary and one secondary role gets you a lot more repetitions of the same decisions.
You deal 28% of your team's champion damage. Protect that: buy the defensive item when the enemy has an assassin, and let the tank engage first.
You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.