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S16 Master
808

Toxic Bullet #EUNE

EUNE Updated never
Live game

Losses snowball into more losses

Improve 33% after a loss

After a loss you win only 33% of the next game, versus 57% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Low damage output for a carry

Improve 15% team dmg

You deal 15% of your team's damage to champions as ADC. Carries should be closer to 25%. Stay alive in fights by attacking whatever is closest instead of diving for the backline, and finish damage items before defensive ones.

Be part of more fights

Improve 37% KP

You take part in 37% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Narrow your champion pool

Improve 8 champions

You played 8 different champions in your last 14 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Excellent farming

Strength 7.6 CS/min

You average 7.6 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Match history

7 W 7 L
Last 14 games
2 loss streak
3.1 / 6.8 / 6.9
1.47 KDA
  • Sivir
    50% (3 W 3 L)
    1.28 KDA
  • Nasus
    50% (1 W 1 L)
    0.94 KDA
  • Thresh
    100% (1 W 0 L)
    5.25 KDA