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MatrixHBK #KMMSS

EUNE Updated never
Live game

Too many deaths

Improve 10.4 deaths

You die 10.4 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Low damage output for a carry

Improve 18% team dmg

You deal 18% of your team's damage to champions as ADC. Carries should be closer to 25%. Stay alive in fights by attacking whatever is closest instead of diving for the backline, and finish damage items before defensive ones.

Dying at the wrong moments

Improve 15% of game dead

You spend 15% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 7.3 CS/min

You average 7.3 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong vision control

Strength 1.65 vision/min

1.65 vision score per minute — above the 0.80 of your rank. Your team sees the map because of you.

Match history

4 W 1 L
Last 5 games
1 loss streak
6.0 / 10.4 / 12.6
1.79 KDA
  • Jhin
    67% (2 W 1 L)
    2.14 KDA
  • Brand
    100% (2 W 0 L)
    1.53 KDA