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S16 Emerald
92

Samonst #EUNE

EUNE Updated 1 month ago
Live game

Too many deaths

Improve 7.9 deaths

You die 7.9 times per game (Emerald average: 5.8). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Narrow your champion pool

Improve 10 champions

You played 10 different champions in your last 20 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Dying at the wrong moments

Improve 12% of game dead

You spend 12% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Control wards are missing

Improve 0.2 per game

You place 0.2 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

Strong duelist

Strength 2.1 solo kills

2.1 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

On a hot streak

Strength 4 wins in a row

4 wins in a row. Keep playing the same champions while it lasts — and stop for the day the moment you lose two.

Your best champion right now

Note 80% on Talon

Talon: 4 wins in 5 games (80%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

Close games out early

Note

75% in games under 25 minutes but only 50% past 33. Your leads evaporate when games drag on: after a won fight, take a tower or Baron instead of chasing kills, and group as five before the enemy scales.

Match history

11 W 9 L
Last 20 games
4 win streak
10.2 / 7.9 / 9.1
2.43 KDA
  • Talon
    80% (4 W 1 L)
    6.82 KDA
  • LeBlanc
    67% (2 W 1 L)
    2.73 KDA
  • Locke
    67% (2 W 1 L)
    2.37 KDA