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S16 Emerald
318

LowEloLegend #Diff

EUNE Updated 1 second ago
Live game

Too many deaths

Improve 7.9 deaths

You die 7.9 times per game (Emerald average: 5.8). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Dying at the wrong moments

Improve 36% of game dead

You spend 36% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Too many roles

Improve

Your main role is only 50% of your games. Each role has different macro; playing one primary and one secondary role gets you a lot more repetitions of the same decisions.

Your team's main damage source

Strength 29% team dmg

You deal 29% of your team's champion damage. Protect that: buy the defensive item when the enemy has an assassin, and let the tank engage first.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Match history

7 W 3 L
Last 10 games
1 loss streak
9.3 / 7.9 / 14.0
2.95 KDA
50% kill participation
  • Nami
    100% (2 W 0 L)
    2.58 KDA
  • Jinx
    100% (2 W 0 L)
    4.85 KDA
  • Veigar
    50% (1 W 1 L)
    4.22 KDA