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S16 Emerald
464

FuNzY #001

EUNE Updated 1 month ago
Live game

Too many deaths

Improve 9.4 deaths

You die 9.4 times per game (Emerald average: 5.8). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Long sessions hurt your results

Improve 29% late in session

From the fourth game of a session onwards you win 29%, compared with 50% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Be part of more fights

Improve 46% KP

You take part in 46% of your team's kills; Emerald players average 56%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Narrow your champion pool

Improve 14 champions

You played 14 different champions in your last 23 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 2.5 solo kills

2.5 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Your best champion right now

Note 67% on Zed

Zed: 4 wins in 6 games (67%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

Match history

8 W 11 L
Last 19 games
3 loss streak
8.6 / 9.4 / 7.6
1.72 KDA
  • Zed
    67% (4 W 2 L)
    2.23 KDA
  • Yasuo
    33% (1 W 2 L)
    1.34 KDA
  • Lux
    100% (2 W 0 L)
    2.63 KDA