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S16 Master
958

Findra010 #SYSEL

EUNE Ladder rank: Master 120 LP Updated 0 seconds ago
Live game

Too many deaths

Improve 7.1 deaths

You die 7.1 times per game (Master average: 5.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Invest in vision

Improve 0.87 vision/min

Your vision score is 0.87 per minute; Master players average 1.20. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Be part of more fights

Improve 44% KP

You take part in 44% of your team's kills; Master players average 60%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 12% of game dead

You spend 12% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 7.4 CS/min

You average 7.4 CS per minute as Jungle — well above the 6.6 typical for Master. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Your best champion right now

Note 75% on Graves

Graves: 3 wins in 4 games (75%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

Match history

8 W 5 L
Last 13 games
1 win streak
9.4 / 6.5 / 8.5
2.73 KDA
  • Graves
    80% (4 W 1 L)
    2.09 KDA
  • Annie
    100% (2 W 0 L)
    2.67 KDA
  • Jarvan IV
    50% (1 W 1 L)
    8.00 KDA