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S16 Master
522

Ψαθινοκαπελας #LUFFY

EUNE Ladder rank: Master 1,226 LP Updated 0 seconds ago
Live game

Too many deaths

Improve 7.0 deaths

You die 7.0 times per game (Master average: 5.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Invest in vision

Improve 0.69 vision/min

Your vision score is 0.69 per minute; Master players average 1.20. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Long sessions hurt your results

Improve 40% late in session

From the fourth game of a session onwards you win 40%, compared with 67% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Be part of more fights

Improve 46% KP

You take part in 46% of your team's kills; Master players average 60%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

On a hot streak

Strength 5 wins in a row

5 wins in a row. Keep playing the same champions while it lasts — and stop for the day the moment you lose two.

Your best champion right now

Note 60% on Kha'Zix

Kha'Zix: 3 wins in 5 games (60%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

Match history

10 W 9 L
Last 19 games
5 win streak
7.1 / 6.0 / 7.5
2.42 KDA
49% kill participation
  • Zac
    40% (4 W 6 L)
    3.67 KDA
  • Kha'Zix
    50% (4 W 4 L)
    2.74 KDA
  • Jinx
    100% (3 W 0 L)
    1.68 KDA