Ranked Solo/Duo
Sep 3, 2026 · 23:59
Patch 16.17 · EUNE · 01:34
Blue
16
:
Red
35
die first
Victory
Download replay
EUN1_3998703084
Defeat · Blue side
- Towers
- 🏰 2
- Dragons
- 🐉 0
- Barons
- 👑 0
- Grubs
- 🪲 2
- Heralds
- 👁 0
- Inhibitors
- 💠 0
Bans
46k gold · 82k damage
| Player | Rank | K / D / A | Damage | Taken | Gold | CS | Vision | Items | Carry |
|---|---|---|---|---|---|---|---|---|---|
| Unranked | 7 / 5 / 0 1.40 · 44% | 18k |
27k | 10k | 182 7.6/m | 32 9w |
|
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| Unranked | 4 / 5 / 3 1.40 · 44% | 15k |
30k | 10k | 203 8.5/m | 11 1w |
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| Unranked | 2 / 8 / 3 0.63 · 31% | 23k |
34k | 9.5k | 197 8.2/m | 8 5w |
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| Unranked | 2 / 7 / 1 0.43 · 19% | 15k |
19k | 9.5k | 167 7.0/m | 16 7w |
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| Unranked | 1 / 10 / 3 0.40 · 25% | 9.8k |
22k | 6.1k | 19 0.8/m | 56 23w |
|
Victory · Red side
- Towers
- 🏰 10
- Dragons
- 🐉 3
- Barons
- 👑 1
- Grubs
- 🪲 1
- Heralds
- 👁 1
- Inhibitors
- 💠 2
Bans
58k gold · 110k damage
| Player | Rank | K / D / A | Damage | Taken | Gold | CS | Vision | Items | Carry |
|---|---|---|---|---|---|---|---|---|---|
| Unranked | 1 / 4 / 6 1.75 · 20% | 16k |
20k | 9.8k | 200 8.3/m | 20 8w |
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| Unranked | 17 / 2 / 7 12.00 · 69% | 34k |
23k | 16k | 207 8.6/m | 18 1w |
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| Unranked | 5 / 6 / 3 1.33 · 23% | 18k |
31k | 11k | 198 8.3/m | 11 7w |
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| Unranked | 9 / 0 / 12 Perfect · 60% | 30k |
19k | 13k | 214 8.9/m | 12 4w |
|
||
| Unranked | 3 / 4 / 22 6.25 · 71% | 12k |
13k | 8.4k | 25 1.0/m | 73 31w |
|
Who did what
Each bar compares the player with the other nine in this game, not with the whole server
| Player | Damage share | Kill part. | Damage per gold | Objectives | Vision | Stayed alive | KDA | Carry |
|---|---|---|---|---|---|---|---|---|
| 3.1 | ||||||||
| 2.0 | ||||||||
| 4.6 | ||||||||
| 2.4 | ||||||||
| 1.3 | ||||||||
| 1.7 | ||||||||
| 7.1 | ||||||||
| 1.6 | ||||||||
| 7.5 | ||||||||
| 4.3 |
Carry score weighs damage share, kill participation, damage per gold, objectives, vision, staying alive and KDA. Riot does not publish such a number; this one is computed here and is only comparable inside this match.
Blue side
Skills
Q
W
E
Q
Q
R
Q
W
Q
W
R
W
W
E
E
Skills
Q
W
Q
E
Q
R
Q
W
Q
W
R
W
W
E
Skills
Q
W
E
E
E
R
E
Q
E
Q
R
Q
Q
Skills
Q
W
E
Q
Q
R
Q
W
Q
W
W
R
W
Red side
Skills
E
Q
W
E
E
R
E
Q
E
Q
Q
R
Q
W
W
W
R
Skills
Q
E
Q
W
Q
R
Q
E
Q
E
R
E
E
W
W
R
Skills
Q
E
W
Q
Q
R
Q
E
Q
E
R
E
E
W
W
Skills
Q
W
E
Q
Q
R
Q
W
Q
W
R
W
W
E
Gold difference
Blue team total gold minus red team, per minute
Objectives
What each team took and when
- 6 min Red chemtech dragon
- 9 min Red horde
- 9 min Blue horde
- 10 min Blue horde
- 12 min Red earth dragon
- 16 min Red riftherald
- 16 min Blue outer turret tower building · mid lane
- 16 min Red outer turret tower building · top lane
- 17 min Red outer turret tower building · bot lane
- 18 min Red inner turret tower building · bot lane
- 18 min Red outer turret tower building · mid lane
- 19 min Red hextech dragon
- 20 min Red inner turret tower building · top lane
- 21 min Blue outer turret tower building · bot lane
- 21 min Red inner turret tower building · mid lane
- 21 min Red baron nashor
- 22 min Red base turret tower building · bot lane
- 23 min Red base turret tower building · mid lane
- 23 min Red inhibitor building · mid lane
- 23 min Red inhibitor building · bot lane
- 23 min Red nexus turret tower building · mid lane
- 24 min Red nexus turret tower building · mid lane
Metrics
All ten players side by side, per minute. Click a column to sort by it.
| Player | ||||||||
|---|---|---|---|---|---|---|---|---|
|
|
7.5 | 1.3k | 28% | 792 | 561 | 8.9 | 0.5 | 60% |
|
|
7.1 | 1.4k | 31% | 941 | 651 | 8.6 | 0.8 | 69% |
|
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4.6 | 970 | 28% | 1.4k | 396 | 8.2 | 0.3 | 31% |
|
|
4.3 | 505 | 11% | 542 | 351 | 1.0 | 3.0 | 71% |
|
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3.1 | 770 | 23% | 1.1k | 435 | 7.6 | 1.3 | 44% |
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2.4 | 637 | 19% | 777 | 395 | 7.0 | 0.7 | 19% |
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2.0 | 632 | 18% | 1.2k | 422 | 8.5 | 0.5 | 44% |
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1.7 | 672 | 15% | 819 | 407 | 8.3 | 0.8 | 20% |
|
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1.6 | 732 | 16% | 1.3k | 453 | 8.3 | 0.5 | 23% |
|
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1.3 | 409 | 12% | 897 | 253 | 0.8 | 2.3 | 25% |
Everything here is computed from this match alone, so the numbers compare the ten players with each other and not with the rest of the server. The brightest value in a column is the best one in the game.