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the Master of Shadows

Zed Mid build & stats

Assassin A 666 games · patch 16.17
Win rate
53.0%
Pick rate
8.8%
Ban rate
23.1%
Division
All divisions

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Solid sample

Start with

Long Sword
Long Sword
350 gold
Refillable Potion
Refillable Potion
150 gold
100.0% 6 games

Finish these three

Endless Hunger
Endless Hunger
3,100 gold
Bastionbreaker
Bastionbreaker
3,000 gold
Lord Dominik's Regards
Lord Dominik's Regards
3,300 gold
9,400 gold
81.8% WR 11 games

Boots

Immortal Path
Immortal Path
1,100 gold
61.4% 83 games

Runes

Inspiration Inspiration + Precision Precision
62.7% WR
126 games · 19% pick
First Strike
First Strike

When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt.

Inspiration Inspiration
Glacial Augment Unsealed Spellbook First Strike
Magical Footwear Hextech Flashtraption Cash Back
Triple Tonic Biscuit Delivery Time Warp Tonic
Jack Of All Trades Cosmic Insight Approach Velocity
Precision Precision
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Teleport
67.6% 68 games

Max order

Razor Shuriken Q Shadow Slash E Living Shadow W
80.0% 15 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Zed

Generated from this patch's numbers

  • Zed wins 53.0% of games as Mid on patch 16.17 (666 games).
  • Most common core: Bastionbreaker → Edge of Night → Serylda's Grudge — 67% win rate over 33 games.
  • Take First Strike as keystone: picked in 58% of games with a 57% win rate.
  • Best matchup: Akshan (88% over 8 games). Hardest: Orianna (27% over 11 games) — consider a ban or a different pick when you see it.
  • Banned in 23% of games — have a backup pick ready.

Items

Core build in purchase order (from match timelines)

Core build

Voltaic Cyclosword 1
Voltaic Cyclosword
Eclipse 2
Eclipse
Serylda's Grudge 3
Serylda's Grudge
100.0% WR
3 games · 0% pick

Starting items

Long Sword
Long Sword
Refillable Potion
Refillable Potion
100.0% WR
6 games · 1% pick
Doran's Blade
Doran's Blade
Health Potion
Health Potion
75.0% WR
4 games · 1% pick
Long Sword
Long Sword
Health Potion
Health Potion
Health Potion
Health Potion
Health Potion
Health Potion
75.0% WR
4 games · 1% pick

Boots

Crimson Lucidity
Crimson Lucidity
52.8% WR
394 games · 59% pick
Chainlaced Crushers
Chainlaced Crushers
45.9% WR
122 games · 18% pick
Immortal Path
Immortal Path
61.4% WR
83 games · 12% pick

Legendary items by win rate

ItemWin ratePick
71.4% 3% (21)
62.1% 9% (58)
61.0% 15% (100)
60.4% 24% (159)
57.1% 8% (56)
56.9% 52% (343)
55.3% 39% (262)
54.6% 89% (595)
54.5% 41% (275)
52.0% 15% (100)
51.3% 28% (189)
46.9% 5% (32)

Runes

Most played full pages and keystone win rates

Inspiration Inspiration + Precision Precision
62.7% WR
126 games · 19% pick
First Strike
First Strike

When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt.

Inspiration Inspiration
Glacial Augment Unsealed Spellbook First Strike
Magical Footwear Hextech Flashtraption Cash Back
Triple Tonic Biscuit Delivery Time Warp Tonic
Jack Of All Trades Cosmic Insight Approach Velocity
Precision Precision
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Domination Domination + Sorcery Sorcery
46.7% WR
92 games · 14% pick
Electrocute Taste of Blood Grisly Mementos Ultimate Hunter Scorch Transcendence
Inspiration Inspiration + Precision Precision
57.6% WR
85 games · 13% pick
First Strike Cash Back Triple Tonic Jack Of All Trades Legend: Haste Cut Down

Keystones

  • First Strike First Strike When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt. 57.0%58% pick
  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 48.4%37% pick
  • Conqueror Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 46.2%4% pick
  • Dark Harvest Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. 33.3%1% pick

Summoner spells

  • Flash Ignite Flash + Ignite 51.0%88% pick
  • Flash Teleport Flash + Teleport 67.6%10% pick
  • Exhaust Flash Exhaust + Flash 66.7%1% pick

Abilities & skill order

Which ability to max first, from match timelines

Razor Shuriken Q Shadow Slash E Living Shadow W 80.0%15 games

Most common first three levels: Q → W → E (73%), Q → E → W (100%).

  • PContempt for the Weak

    Zed's basic attacks against low health targets deals bonus Magic Damage. This effect can only occur once every few seconds against the same enemy champion.

  • QRazor Shuriken

    Zed and his shadows throw their shurikens.Each shuriken deals damage to every enemy hit.

  • WLiving Shadow

    Passive: Zed gains energy whenever he and his shadows strike an enemy with the same ability. Energy can only be gained once per cast ability.Active: Zed's shadow dashes forward, remaining in place for a few seconds. Reac...

  • EShadow Slash

    Zed and his Shadows slash, dealing damage to nearby enemies. Enemies hit by a Shadow's slash are slowed.

  • RDeath Mark

    Zed becomes untargetable and dashes to an enemy champion, marking them. After 3 seconds the mark triggers, repeating a portion of all the damage Zed dealt to the target while they were marked.