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the Master of Shadows

Zed Jungle build & stats

Assassin C 107 games · patch 16.18
Win rate
44.9%
Pick rate
2.6%
Ban rate
19.9%
Division
All divisions

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.18

Solid sample

Finish these three

Endless Hunger
Endless Hunger
3,100 gold
Bastionbreaker
Bastionbreaker
3,000 gold
Lord Dominik's Regards
Lord Dominik's Regards
3,300 gold
9,400 gold
62.5% WR 8 games

Boots

Mercury's Treads
Mercury's Treads
1,250 gold
44.4% 9 games

Runes

Inspiration Inspiration + Domination Domination
50.0% WR
48 games · 45% pick
First Strike
First Strike

When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt.

Inspiration Inspiration
Glacial Augment Unsealed Spellbook First Strike
Magical Footwear Hextech Flashtraption Cash Back
Triple Tonic Biscuit Delivery Time Warp Tonic
Jack Of All Trades Cosmic Insight Approach Velocity
Domination Domination
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Smite
45.3% 106 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Zed

Generated from this patch's numbers

  • Zed wins 44.9% of games as Jungle on patch 16.18 (107 games).
  • Most common core: Bastionbreaker → Edge of Night → Serylda's Grudge — 44% win rate over 9 games.
  • Take First Strike as keystone: picked in 74% of games with a 48% win rate.
  • Zed scales: 58% win rate after 35 minutes versus 41% before 25. Farm safely early and never surrender.
  • Banned in 20% of games — have a backup pick ready.

Items

Most common sets of three completed items

Core build

Bastionbreaker
Bastionbreaker
Edge of Night
Edge of Night
Serylda's Grudge
Serylda's Grudge
44.4% WR
9 games · 8% pick
Endless Hunger
Endless Hunger
Bastionbreaker
Bastionbreaker
Lord Dominik's Regards
Lord Dominik's Regards
62.5% WR
8 games · 7% pick
Bastionbreaker
Bastionbreaker
Serylda's Grudge
Serylda's Grudge
Axiom Arc
Axiom Arc
50.0% WR
4 games · 4% pick

Boots

Ionian Boots of Lucidity
Ionian Boots of Lucidity
44.0% WR
75 games · 70% pick
Mercury's Treads
Mercury's Treads
44.4% WR
9 games · 8% pick
Gluttonous Greaves
Gluttonous Greaves
50.0% WR
4 games · 4% pick

Legendary items by win rate

ItemWin ratePick
75.0% 4% (4)
68.8% 15% (16)
57.1% 26% (28)
53.6% 52% (56)
50.0% 86% (92)
50.0% 11% (12)
50.0% 4% (4)
49.0% 48% (51)
47.8% 43% (46)
47.4% 18% (19)
44.7% 36% (38)
38.9% 17% (18)

Runes

Most played full pages and keystone win rates

Inspiration Inspiration + Domination Domination
50.0% WR
48 games · 45% pick
First Strike
First Strike

When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt.

Inspiration Inspiration
Glacial Augment Unsealed Spellbook First Strike
Magical Footwear Hextech Flashtraption Cash Back
Triple Tonic Biscuit Delivery Time Warp Tonic
Jack Of All Trades Cosmic Insight Approach Velocity
Domination Domination
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Domination Domination + Precision Precision
11.1% WR
9 games · 8% pick
Electrocute Sudden Impact Grisly Mementos Ultimate Hunter Coup de Grace Triumph
Precision Precision + Sorcery Sorcery
37.5% WR
8 games · 7% pick
Conqueror Presence of Mind Legend: Haste Coup de Grace Axiom Arcanist Transcendence

Keystones

  • First Strike First Strike When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt. 48.1%74% pick
  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 23.1%12% pick
  • Conqueror Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 45.5%10% pick
  • Dark Harvest Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. 50.0%4% pick

Summoner spells

  • Flash Smite Flash + Smite 45.3%99% pick

Abilities & skill order

  • PContempt for the Weak

    Zed's basic attacks against low health targets deals bonus Magic Damage. This effect can only occur once every few seconds against the same enemy champion.

  • QRazor Shuriken

    Zed and his shadows throw their shurikens.Each shuriken deals damage to every enemy hit.

  • WLiving Shadow

    Passive: Zed gains energy whenever he and his shadows strike an enemy with the same ability. Energy can only be gained once per cast ability.Active: Zed's shadow dashes forward, remaining in place for a few seconds. Reac...

  • EShadow Slash

    Zed and his Shadows slash, dealing damage to nearby enemies. Enemies hit by a Shadow's slash are slowed.

  • RDeath Mark

    Zed becomes untargetable and dashes to an enemy champion, marking them. After 3 seconds the mark triggers, repeating a portion of all the damage Zed dealt to the target while they were marked.