Vex Mid build & stats
- Win rate
- 49.7%
- Pick rate
- 2.0%
- Ban rate
- 1.2%
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17
Build in this order
Runes
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
Summoner spells
Max order
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.
Tips for Vex
Generated from this patch's numbers
- Vex wins 49.7% of games as Mid on patch 16.17 (376 games).
- Most common core: Luden's Echo → Shadowflame → Zhonya's Hourglass — 50% win rate over 16 games.
- Take Electrocute as keystone: picked in 85% of games with a 49% win rate.
- Best matchup: Qiyana (75% over 8 games). Hardest: Cassiopeia (12% over 8 games) — consider a ban or a different pick when you see it.
Items
Core build in purchase order (from match timelines)
Core build
Starting items
Boots
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 76.9% | 3% (13) | |
| 66.7% | 4% (15) | |
| 64.4% | 19% (73) | |
| 60.0% | 7% (25) | |
| 59.8% | 30% (112) | |
| 53.5% | 30% (114) | |
| 51.4% | 9% (35) | |
| 51.4% | 56% (212) | |
| 50.0% | 3% (10) | |
| 49.6% | 68% (254) | |
| 44.4% | 2% (9) | |
| 41.4% | 15% (58) |
Runes
Most played full pages and keystone win rates
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
Keystones
-
Electrocute
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
49.4%85% pick
-
Stormraider's Surge
Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.
52.0%7% pick
-
Dark Harvest
Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
46.2%3% pick
-
First Strike
When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt.
50.0%2% pick
Summoner spells
-
Flash + Ignite
50.5%77% pick
-
Flash + Teleport
47.1%23% pick
Abilities & skill order
Which ability to max first, from match timelines
Most common first three levels: E → Q → W (37%), E → W → Q (42%), W → E → Q (67%).
-
PDoom 'n GloomVex periodically becomes empowered, causing her next basic Ability to fear enemies and interrupt dashes. Whenever a nearby enemy dashes, Vex applies a mark that can be consumed for bonus damage that also reduces the cool...
-
QMistral BoltLaunch a damaging missile that accelerates mid-flight.
-
WPersonal SpaceGain a shield and damage nearby enemies.
-
ELooming DarknessSummon a damaging and slowing zone that applies Gloom to enemies.
-
RShadow SurgeFire a missile that marks an enemy champion. Recast to dash to them and deal damage.