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the Mechanized Menace

Rumble Mid build & stats

FighterMage – 63 games · patch 16.18
Win rate
57.1%
Pick rate
0.2%
Ban rate
1.1%
Division
All divisions

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.18

Built from single items

Best three items so far

Stormsurge
Stormsurge
2,800 gold
Bloodletter's Curse
Bloodletter's Curse
2,900 gold
Riftmaker
Riftmaker
3,100 gold
8,800 gold
100.0% WR each item separately

Boots

Spellslinger's Shoes
Spellslinger's Shoes
1,100 gold
64.9% 37 games

Runes

Sorcery Sorcery + Resolve Resolve
56.3% WR
16 games · 25% pick
Deathfire Touch
Deathfire Touch

Damaging a champion with an ability burns them over time.

Sorcery Sorcery
Summon Aery Arcane Comet Stormraider's Surge Deathfire Touch
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Resolve Resolve
Shield Bash Demolish Font of Life
Conditioning Second Wind Bone Plating
Unflinching Overgrowth Revitalize
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Ignite
63.0% 54 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.

Tips for Rumble

Generated from this patch's numbers

  • Rumble wins 57.1% of games as Mid on patch 16.18 (63 games).
  • Take Deathfire Touch as keystone: picked in 49% of games with a 52% win rate.

Items

Most common sets of three completed items

Core build

Hextech Rocketbelt
Hextech Rocketbelt
Zhonya's Hourglass
Zhonya's Hourglass
Liandry's Torment
Liandry's Torment
50.0% WR
4 games · 6% pick
Zhonya's Hourglass
Zhonya's Hourglass
Liandry's Torment
Liandry's Torment
Bloodletter's Curse
Bloodletter's Curse
75.0% WR
4 games · 6% pick
Void Staff
Void Staff
Zhonya's Hourglass
Zhonya's Hourglass
Liandry's Torment
Liandry's Torment
66.7% WR
3 games · 5% pick

Boots

Spellslinger's Shoes
Spellslinger's Shoes
64.9% WR
37 games · 59% pick
Chainlaced Crushers
Chainlaced Crushers
22.2% WR
9 games · 14% pick
Swiftmarch
Swiftmarch
62.5% WR
8 games · 13% pick

Legendary items by win rate

ItemWin ratePick
100.0% 8% (5)
100.0% 5% (3)
76.9% 21% (13)
66.7% 5% (3)
60.9% 73% (46)
52.4% 33% (21)
50.0% 35% (22)
43.5% 37% (23)

Runes

Most played full pages and keystone win rates

Sorcery Sorcery + Resolve Resolve
56.3% WR
16 games · 25% pick
Deathfire Touch
Deathfire Touch

Damaging a champion with an ability burns them over time.

Sorcery Sorcery
Summon Aery Arcane Comet Stormraider's Surge Deathfire Touch
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Resolve Resolve
Shield Bash Demolish Font of Life
Conditioning Second Wind Bone Plating
Unflinching Overgrowth Revitalize
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Sorcery Sorcery + Resolve Resolve
66.7% WR
6 games · 10% pick
Arcane Comet Nimbus Cloak Absolute Focus Scorch Bone Plating Unflinching
Inspiration Inspiration + Resolve Resolve
100.0% WR
3 games · 5% pick
First Strike Cash Back Biscuit Delivery Jack Of All Trades Bone Plating Overgrowth

Keystones

  • Deathfire Touch Deathfire Touch Damaging a champion with an ability burns them over time. 51.6%49% pick
  • Arcane Comet Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. 63.6%17% pick
  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 42.9%11% pick
  • First Strike First Strike When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt. 75.0%6% pick

Summoner spells

  • Flash Ignite Flash + Ignite 63.0%86% pick
  • Flash Teleport Flash + Teleport 25.0%6% pick
  • Flash Ghost Flash + Ghost 0.0%5% pick

Abilities & skill order

  • PJunkyard Titan

    Every spell Rumble casts gives him Heat. When he reaches 50% Heat he reaches Danger Zone, granting all his basic abilities bonus effects. When he reaches 100% Heat, he starts Overheating, gaining bonus Attack Speed and g...

  • QFlamespitter

    Rumble torches opponents in front of him, dealing magic damage in a cone for 3 seconds. While in Danger Zone this damage is increased.

  • WScrap Shield

    Rumble pulls up a shield, protecting him from damage and granting him a quick burst of speed. While in Danger Zone, the shield strength and speed bonus is increased.

  • EElectro Harpoon

    Rumble launches a harpoon, electrocuting his target with magic damage, slowing their Move Speed, and reducing their Magic Resist. Rumble can carry 2 harpoons at a time. While in Danger Zone the damage and slow percentage...

  • RThe Equalizer

    Rumble fires off a group of rockets, creating a wall of flames that damages and slows enemies.