Rakan Support build & stats
- Win rate
- 52.1%
- Pick rate
- 6.0%
- Ban rate
- 1.1%
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.16
Build in this order
Runes
Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.
Summoner spells
Max order
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.
Tips for Rakan
Generated from this patch's numbers
- Rakan wins 52.1% of games as Support on patch 16.16 (1,005 games).
- Most common core: Zeke's Convergence → Locket of the Iron Solari → Knight's Vow — 67% win rate over 6 games.
- Take Guardian as keystone: picked in 75% of games with a 53% win rate.
- Best matchup: Camille (67% over 24 games). Hardest: Sylas (25% over 8 games) — consider a ban or a different pick when you see it.
Items
Core build in purchase order (from match timelines)
Core build
Starting items
Boots
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 64.0% | 2% (25) | |
| 63.1% | 8% (84) | |
| 61.9% | 2% (21) | |
| 60.0% | 12% (120) | |
| 54.8% | 72% (721) | |
| 52.4% | 51% (508) | |
| 52.2% | 22% (224) | |
| 51.9% | 3% (27) | |
| 51.1% | 4% (45) | |
| 50.0% | 2% (22) | |
| 50.0% | 1% (10) | |
| 46.0% | 6% (63) |
Runes
Most played full pages and keystone win rates
Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.
Keystones
-
Guardian
Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.
52.8%75% pick
-
Unsealed Spellbook
Swap Summoner Spells while out of combat. Swapping to unique Summoner Spells will increase the rate at which you can make future swaps.
52.3%13% pick
-
Electrocute
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
49.4%9% pick
-
Glacial Augment
Immobilizing an enemy champion will cause 3 glacial rays that slow nearby enemies and reduce their damage to your allies.
35.3%2% pick
Summoner spells
-
Flash + Heal
52.3%71% pick
-
Flash + Ignite
54.9%20% pick
-
Exhaust + Flash
45.1%9% pick
Abilities & skill order
Which ability to max first, from match timelines
Most common first three levels: Q → W → E (57%), W → Q → E (58%), W → E → Q (64%).
-
PFey FeathersRakan periodically gains a shield.
-
QGleaming QuillFlings a magical feather that deals magic damage. Striking a champion or epic monster enables Rakan to heal his allies.
-
WGrand EntranceDashes to a location, knocking up nearby enemies on arrival.
-
EBattle DanceFlies to an allied champion granting them a shield. Can be re-cast for free for a short duration.
-
RThe QuicknessGains Move Speed, charming and dealing magic damage to enemies touched.