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The Charmer

Rakan Support build & stats

Support B 140 games · patch 16.18
Win rate
49.3%
Pick rate
3.3%
Ban rate
0.4%
Division
All divisions

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.18

Solid sample

Finish these three

Zeke's Convergence
Zeke's Convergence
2,200 gold
Knight's Vow
Knight's Vow
2,300 gold
Locket of the Iron Solari
Locket of the Iron Solari
2,200 gold
6,700 gold
64.3% WR 14 games

Boots

Mercury's Treads
Mercury's Treads
1,250 gold
57.1% 14 games

Runes

Resolve Resolve + Domination Domination
61.2% WR
49 games · 35% pick
Guardian
Guardian

Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.

Resolve Resolve
Grasp of the Undying Aftershock Guardian
Shield Bash Demolish Font of Life
Conditioning Second Wind Bone Plating
Unflinching Overgrowth Revitalize
Domination Domination
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Ignite
55.4% 56 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Rakan

Generated from this patch's numbers

  • Rakan wins 49.3% of games as Support on patch 16.18 (140 games).
  • Most common core: Zeke's Convergence → Knight's Vow → Locket of the Iron Solari — 64% win rate over 14 games.
  • Take Guardian as keystone: picked in 75% of games with a 50% win rate.
  • Best matchup: Thresh (73% over 11 games). Hardest: Lulu (44% over 9 games) — consider a ban or a different pick when you see it.
  • Rakan is an early-game champion: 52% win rate in games under 25 minutes but 36% after 35. Snowball your lead into towers and objectives.

Items

Most common sets of three completed items

Core build

Zeke's Convergence
Zeke's Convergence
Knight's Vow
Knight's Vow
Locket of the Iron Solari
Locket of the Iron Solari
64.3% WR
14 games · 10% pick
Shurelya's Battlesong
Shurelya's Battlesong
Zeke's Convergence
Zeke's Convergence
Locket of the Iron Solari
Locket of the Iron Solari
54.5% WR
11 games · 8% pick
Shurelya's Battlesong
Shurelya's Battlesong
Zeke's Convergence
Zeke's Convergence
Knight's Vow
Knight's Vow
33.3% WR
6 games · 4% pick

Boots

Ionian Boots of Lucidity
Ionian Boots of Lucidity
47.7% WR
109 games · 78% pick
Mercury's Treads
Mercury's Treads
57.1% WR
14 games · 10% pick
Plated Steelcaps
Plated Steelcaps
50.0% WR
10 games · 7% pick

Legendary items by win rate

ItemWin ratePick
70.0% 7% (10)
62.5% 11% (16)
53.7% 77% (108)
50.0% 3% (4)
48.9% 63% (88)
48.8% 29% (41)
43.6% 28% (39)
33.3% 6% (9)
0.0% 4% (6)

Runes

Most played full pages and keystone win rates

Resolve Resolve + Domination Domination
61.2% WR
49 games · 35% pick
Guardian
Guardian

Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.

Resolve Resolve
Grasp of the Undying Aftershock Guardian
Shield Bash Demolish Font of Life
Conditioning Second Wind Bone Plating
Unflinching Overgrowth Revitalize
Domination Domination
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Resolve Resolve + Sorcery Sorcery
31.6% WR
19 games · 14% pick
Guardian Demolish Bone Plating Revitalize Celerity Nimbus Cloak
Inspiration Inspiration + Domination Domination
41.7% WR
12 games · 9% pick
Glacial Augment Cash Back Biscuit Delivery Cosmic Insight Sixth Sense Ultimate Hunter

Keystones

  • Guardian Guardian Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield. 49.5%75% pick
  • Unsealed Spellbook Unsealed Spellbook Swap Summoner Spells while out of combat. Swapping to unique Summoner Spells will increase the rate at which you can make future swaps. 35.7%10% pick
  • Glacial Augment Glacial Augment Immobilizing an enemy champion will cause 3 glacial rays that slow nearby enemies and reduce their damage to your allies. 42.9%10% pick
  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 80.0%4% pick

Summoner spells

  • Flash Heal Flash + Heal 47.7%46% pick
  • Flash Ignite Flash + Ignite 55.4%40% pick
  • Exhaust Flash Exhaust + Flash 38.9%13% pick

Abilities & skill order

  • PFey Feathers

    Rakan periodically gains a shield.

  • QGleaming Quill

    Flings a magical feather that deals magic damage. Striking a champion or epic monster enables Rakan to heal his allies.

  • WGrand Entrance

    Dashes to a location, knocking up nearby enemies on arrival.

  • EBattle Dance

    Flies to an allied champion granting them a shield. Can be re-cast for free for a short duration.

  • RThe Quickness

    Gains Move Speed, charming and dealing magic damage to enemies touched.