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Shard of the Monolith

Malphite Top build & stats

TankMage C 899 games · patch 16.17
Win rate
47.8%
Pick rate
4.7%
Ban rate
10.6%

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Solid sample

Start with

Doran's Helm
Doran's Helm
450 g
Health Potion
Health Potion
50 g
53.1% 32 games

Build in this order

Sunfire Aegis 1
Sunfire Aegis
2,800 g
Frozen Heart 2
Frozen Heart
2,500 g
Jak'Sho, The Protean 3
Jak'Sho, The Protean
3,200 g
8,500 g
90.0% WR 10 games

Boots

Ionian Boots of Lucidity
Ionian Boots of Lucidity
900 g
56.0% 25 games

Runes

Sorcery Sorcery + Resolve Resolve
72.7% WR
11 games · 1% pick
Arcane Comet
Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band Manaflow Band
Transcendence Transcendence
Scorch Scorch
Overgrowth Overgrowth
Second Wind Second Wind
Shards AF AF HP

Summoner spells

Teleport Ignite 50.0% 14 games

Max order

Ground Slam E Thunderclap W Seismic Shard Q 77.8% 9 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Malphite

Generated from this patch's numbers

  • Malphite wins 47.8% of games as Top on patch 16.17 (899 games).
  • Most common core: Sunfire Aegis → Frozen Heart → Kaenic Rookern — 100% win rate over 5 games.
  • Take Arcane Comet as keystone: picked in 71% of games with a 49% win rate.
  • Best matchup: Garen (67% over 9 games). Hardest: Singed (17% over 12 games) — consider a ban or a different pick when you see it.

Items

Core build in purchase order (from match timelines)

Core build

Sunfire Aegis 1
Sunfire Aegis
Frozen Heart 2
Frozen Heart
Kaenic Rookern 3
Kaenic Rookern
100.0% WR
5 games · 1% pick
Sunfire Aegis 1
Sunfire Aegis
Thornmail 2
Thornmail
Frozen Heart 3
Frozen Heart
75.0% WR
4 games · 0% pick
Malignance 1
Malignance
Stormsurge 2
Stormsurge
Shadowflame 3
Shadowflame
100.0% WR
3 games · 0% pick

Starting items

Doran's Ring
Doran's Ring
Health Potion
Health Potion
Health Potion
Health Potion
50.6% WR
154 games · 17% pick
Doran's Helm
Doran's Helm
Health Potion
Health Potion
53.1% WR
32 games · 4% pick
Doran's Shield
Doran's Shield
Health Potion
Health Potion
50.0% WR
22 games · 2% pick

Boots

Plated Steelcaps
Plated Steelcaps
48.9% WR
550 games · 61% pick
Mercury's Treads
Mercury's Treads
47.9% WR
213 games · 24% pick
Sorcerer's Shoes
Sorcerer's Shoes
46.7% WR
45 games · 5% pick

Legendary items by win rate

ItemWin ratePick
67.6% 12% (111)
59.5% 4% (37)
56.3% 4% (32)
55.5% 34% (310)
54.3% 4% (35)
54.2% 33% (301)
51.2% 18% (162)
50.0% 11% (96)
49.5% 24% (218)
48.3% 42% (379)
47.9% 11% (96)
47.0% 22% (202)

Runes

Most played full pages and keystone win rates

Sorcery Sorcery + Resolve Resolve
50.0% WR
210 games · 23% pick
Arcane Comet
Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location.

Manaflow Band Manaflow Band
Transcendence Transcendence
Scorch Scorch
Overgrowth Overgrowth
Second Wind Second Wind
Shards AS HP HP
Resolve Resolve + Sorcery Sorcery
43.8% WR
144 games · 16% pick
Grasp of the Undying Shield Bash Conditioning Overgrowth Manaflow Band Transcendence
Sorcery Sorcery + Resolve Resolve
52.6% WR
76 games · 8% pick
Arcane Comet Manaflow Band Transcendence Scorch Second Wind Overgrowth

Keystones

  • Arcane Comet Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. 48.7%71% pick
  • Grasp of the Undying Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. 43.9%25% pick
  • Deathfire Touch Deathfire Touch Damaging a champion with an ability burns them over time. 83.3%1% pick
  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 71.4%1% pick

Summoner spells

  • Flash Teleport Flash + Teleport 48.1%81% pick
  • Flash Ignite Flash + Ignite 47.7%17% pick
  • Teleport Ignite Teleport + Ignite 50.0%2% pick

Abilities & skill order

Which ability to max first, from match timelines

Seismic Shard Q Ground Slam E Thunderclap W 50.5%105 games
Seismic Shard Q Thunderclap W Ground Slam E 58.8%34 games
Thunderclap W Ground Slam E Seismic Shard Q 47.1%17 games

Most common first three levels: Q → E → W (53%), Q → W → E (49%), Q → W → Q (47%).

  • PGranite Shield

    Malphite is shielded by a layer of rock which absorbs damage up to 10% of his maximum Health. If Malphite has not been hit for a few seconds, this effect recharges.

  • QSeismic Shard

    Malphite sends a shard of the earth through the ground at his foe, dealing damage upon impact and stealing Move Speed for 3 seconds.

  • WThunderclap

    Malphite attacks with such force that it creates a sonic boom. For the next few seconds, his attacks create aftershocks in front of him.

  • EGround Slam

    Malphite slams the ground, sending out a shockwave that deals magic damage based on his Armor and reduces the Attack Speed of enemies for a short duration.

  • RUnstoppable Force

    Malphite launches himself to a location at high speed, damaging enemies and knocking them into the air.