Malphite Mid build & stats
- Win rate
- 50.0%
- Pick rate
- 0.4%
- Ban rate
- 10.5%
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17
Best three items so far
Runes
Damaging a champion with an ability hurls a damaging comet at their location.
Summoner spells
Max order
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.
Tips for Malphite
Generated from this patch's numbers
- Malphite wins 50.0% of games as Mid on patch 16.17 (72 games).
- Most common core: Malignance → Shadowflame → Stormsurge — 80% win rate over 5 games.
- Take Arcane Comet as keystone: picked in 81% of games with a 57% win rate.
- Best matchup: Akshan (62% over 8 games). Hardest: Qiyana (22% over 9 games) — consider a ban or a different pick when you see it.
Items
Most common sets of three completed items
Core build
Starting items
Boots
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 83.3% | 8% (6) | |
| 80.0% | 14% (10) | |
| 70.0% | 14% (10) | |
| 66.7% | 4% (3) | |
| 57.1% | 19% (14) | |
| 56.0% | 35% (25) | |
| 52.9% | 47% (34) | |
| 52.6% | 26% (19) | |
| 46.2% | 18% (13) | |
| 45.5% | 15% (11) | |
| 40.9% | 31% (22) | |
| 25.0% | 6% (4) |
Runes
Most played full pages and keystone win rates
Damaging a champion with an ability hurls a damaging comet at their location.
Keystones
-
Arcane Comet
Damaging a champion with an ability hurls a damaging comet at their location.
56.9%81% pick
-
Grasp of the Undying
Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
23.1%18% pick
Summoner spells
-
Flash + Teleport
51.0%71% pick
-
Flash + Ignite
52.6%26% pick
Abilities & skill order
Which ability to max first, from match timelines
Most common first three levels: Q → E → W (86%), Q → W → E (33%), Q → W → Q (33%).
-
PGranite ShieldMalphite is shielded by a layer of rock which absorbs damage up to 10% of his maximum Health. If Malphite has not been hit for a few seconds, this effect recharges.
-
QSeismic ShardMalphite sends a shard of the earth through the ground at his foe, dealing damage upon impact and stealing Move Speed for 3 seconds.
-
WThunderclapMalphite attacks with such force that it creates a sonic boom. For the next few seconds, his attacks create aftershocks in front of him.
-
EGround SlamMalphite slams the ground, sending out a shockwave that deals magic damage based on his Armor and reduces the Attack Speed of enemies for a short duration.
-
RUnstoppable ForceMalphite launches himself to a location at high speed, damaging enemies and knocking them into the air.