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Shard of the Monolith

Malphite Jungle build & stats

TankMage B 679 games · patch 16.17
Win rate
50.4%
Pick rate
0.7%
Ban rate
13.3%
Division
Master
Build, runes, spells and skill order are from Master games only.

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Solid sample

Start with

Gustwalker Hatchling
Gustwalker Hatchling
450 gold
57.1% 7 games

Finish these three

Dusk and Dawn
Dusk and Dawn
3,100 gold
Bandlepipes
Bandlepipes
2,300 gold
Zeke's Convergence
Zeke's Convergence
2,200 gold
7,600 gold
75.0% WR 8 games

Boots

Plated Steelcaps
Plated Steelcaps
1,200 gold
56.1% 57 games

Runes

Domination Domination + Inspiration Inspiration
58.3% WR
12 games · 2% pick
Electrocute
Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Domination Domination
Electrocute Dark Harvest Hail of Blades
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Inspiration Inspiration
Magical Footwear Hextech Flashtraption Cash Back
Triple Tonic Biscuit Delivery Time Warp Tonic
Jack Of All Trades Cosmic Insight Approach Velocity
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Smite
53.4% 116 games

Max order

Thunderclap W Ground Slam E Seismic Shard Q
25.0% 8 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Malphite

Generated from this patch's numbers

  • Malphite wins 50.4% of games as Jungle on patch 16.17 (679 games).
  • Most common core: Dusk and Dawn → Zeke's Convergence → Thornmail — 68% win rate over 38 games.
  • Take Press the Attack as keystone: picked in 41% of games with a 54% win rate.
  • Best matchup: Graves (84% over 19 games). Hardest: Sylas (27% over 11 games) — consider a ban or a different pick when you see it.

Items

Most common sets of three completed items

Core build

Dusk and Dawn
Dusk and Dawn
Bandlepipes
Bandlepipes
Zeke's Convergence
Zeke's Convergence
75.0% WR
8 games · 1% pick
Kaenic Rookern
Kaenic Rookern
Dusk and Dawn
Dusk and Dawn
Zeke's Convergence
Zeke's Convergence
66.7% WR
6 games · 1% pick
Dusk and Dawn
Dusk and Dawn
Zeke's Convergence
Zeke's Convergence
Frozen Heart
Frozen Heart
0.0% WR
4 games · 1% pick

Starting items

Gustwalker Hatchling
Gustwalker Hatchling
57.1% WR
7 games · 1% pick
Scorchclaw Pup
Scorchclaw Pup
0.0% WR
3 games · 0% pick
Scorchclaw Pup
Scorchclaw Pup
Health Potion
Health Potion
0.0% WR
3 games · 0% pick

Boots

Plated Steelcaps
Plated Steelcaps
56.1% WR
57 games · 8% pick
Mercury's Treads
Mercury's Treads
52.4% WR
21 games · 3% pick
Ionian Boots of Lucidity
Ionian Boots of Lucidity
43.8% WR
16 games · 2% pick

Legendary items by win rate

ItemWin ratePick
83.3% 2% (12)
78.6% 2% (14)
76.2% 3% (21)
66.7% 1% (9)
63.2% 3% (19)
57.1% 4% (28)
54.5% 11% (77)
52.2% 3% (23)
51.9% 4% (27)
50.0% 1% (10)
49.1% 8% (53)
30.0% 1% (10)

Runes

Most played full pages and keystone win rates

Precision Precision + Inspiration Inspiration
53.1% WR
32 games · 5% pick
Press the Attack
Press the Attack

Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.

Precision Precision
Press the Attack Lethal Tempo Conqueror Fleet Footwork
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Inspiration Inspiration
Magical Footwear Hextech Flashtraption Cash Back
Triple Tonic Biscuit Delivery Time Warp Tonic
Jack Of All Trades Cosmic Insight Approach Velocity
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Domination Domination + Inspiration Inspiration
58.3% WR
12 games · 2% pick
Electrocute Cheap Shot Grisly Mementos Ultimate Hunter Cosmic Insight Magical Footwear
Precision Precision + Inspiration Inspiration
40.0% WR
5 games · 1% pick
Press the Attack Triumph Legend: Alacrity Coup de Grace Magical Footwear Approach Velocity

Keystones

  • Press the Attack Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. 52.4%12% pick
  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 47.8%3% pick
  • Dark Harvest Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. 60.0%1% pick
  • First Strike First Strike When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt. 60.0%1% pick

Summoner spells

  • Flash Smite Flash + Smite 53.4%17% pick

Abilities & skill order

Which ability to max first, from match timelines

Thunderclap W Ground Slam E Seismic Shard Q 25.0%8 games
Thunderclap W Seismic Shard Q Ground Slam E 50.0%2 games

Most common first three levels: W → E → W (18%), W → E → Q (50%).

  • PGranite Shield

    Malphite is shielded by a layer of rock which absorbs damage up to 10% of his maximum Health. If Malphite has not been hit for a few seconds, this effect recharges.

  • QSeismic Shard

    Malphite sends a shard of the earth through the ground at his foe, dealing damage upon impact and stealing Move Speed for 3 seconds.

  • WThunderclap

    Malphite attacks with such force that it creates a sonic boom. For the next few seconds, his attacks create aftershocks in front of him.

  • EGround Slam

    Malphite slams the ground, sending out a shockwave that deals magic damage based on his Armor and reduces the Attack Speed of enemies for a short duration.

  • RUnstoppable Force

    Malphite launches himself to a location at high speed, damaging enemies and knocking them into the air.