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the Defender of Tomorrow

Jayce Top build & stats

FighterMarksman A 1,115 games · patch 16.16
Win rate
49.7%
Pick rate
8.7%
Ban rate
20.8%

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.16

Solid sample

Start with

Doran's Blade
Doran's Blade
450 g
Health Potion
Health Potion
50 g
51.9% 268 games

Build in this order

Youmuu's Ghostblade 1
Youmuu's Ghostblade
2,800 g
Manamune 2
Manamune
2,900 g
Serpent's Fang 3
Serpent's Fang
2,500 g
8,200 g
90.0% WR 10 games

Boots

Mercury's Treads
Mercury's Treads
1,250 g
57.8% 102 games

Runes

Resolve Resolve + Inspiration Inspiration
66.7% WR
39 games · 3% pick
Grasp of the Undying
Grasp of the Undying

Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.

Demolish Demolish
Bone Plating Bone Plating
Unflinching Unflinching
Triple Tonic Triple Tonic
Cosmic Insight Cosmic Insight
Shards AF AF HP

Summoner spells

Flash Ignite 52.8% 388 games

Max order

To the Skies! / Shock Blast Q Lightning Field / Hyper Charge W Thundering Blow / Acceleration Gate E 54.0% 252 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Jayce

Generated from this patch's numbers

  • Jayce wins 49.7% of games as Top on patch 16.16 (1,115 games).
  • Most common core: Youmuu's Ghostblade → Manamune → Voltaic Cyclosword — 64% win rate over 28 games.
  • Take Stormraider's Surge as keystone: picked in 42% of games with a 50% win rate.
  • Best matchup: Zaahen (88% over 8 games). Hardest: Gangplank (18% over 11 games) — consider a ban or a different pick when you see it.
  • Banned in 21% of games — have a backup pick ready.

Items

Core build in purchase order (from match timelines)

Core build

Youmuu's Ghostblade 1
Youmuu's Ghostblade
Manamune 2
Manamune
Voltaic Cyclosword 3
Voltaic Cyclosword
64.3% WR
28 games · 3% pick
Youmuu's Ghostblade 1
Youmuu's Ghostblade
Manamune 2
Manamune
Serylda's Grudge 3
Serylda's Grudge
56.5% WR
23 games · 2% pick
Youmuu's Ghostblade 1
Youmuu's Ghostblade
Manamune 2
Manamune
Serpent's Fang 3
Serpent's Fang
90.0% WR
10 games · 1% pick

Starting items

Doran's Blade
Doran's Blade
Health Potion
Health Potion
51.9% WR
268 games · 24% pick
Doran's Shield
Doran's Shield
Health Potion
Health Potion
50.0% WR
4 games · 0% pick
Doran's Helm
Doran's Helm
Health Potion
Health Potion
50.0% WR
2 games · 0% pick

Boots

Boots of Swiftness
Boots of Swiftness
53.2% WR
295 games · 26% pick
Plated Steelcaps
Plated Steelcaps
52.9% WR
259 games · 23% pick
Ionian Boots of Lucidity
Ionian Boots of Lucidity
53.1% WR
258 games · 23% pick

Legendary items by win rate

ItemWin ratePick
65.5% 8% (84)
62.7% 19% (217)
61.3% 11% (124)
61.1% 5% (54)
58.7% 21% (235)
55.9% 3% (34)
54.0% 32% (359)
51.4% 59% (659)
49.1% 10% (112)
45.9% 5% (61)
45.4% 18% (196)
44.4% 5% (54)

Runes

Most played full pages and keystone win rates

Sorcery Sorcery + Inspiration Inspiration
55.7% WR
61 games · 5% pick
Stormraider's Surge
Stormraider's Surge

Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.

Manaflow Band Manaflow Band
Absolute Focus Absolute Focus
Scorch Scorch
Triple Tonic Triple Tonic
Cosmic Insight Cosmic Insight
Shards AF AF HP
Resolve Resolve + Inspiration Inspiration
63.3% WR
60 games · 5% pick
Grasp of the Undying Demolish Bone Plating Overgrowth Triple Tonic Cosmic Insight
Resolve Resolve + Inspiration Inspiration
66.7% WR
39 games · 3% pick
Grasp of the Undying Demolish Bone Plating Unflinching Triple Tonic Cosmic Insight

Keystones

  • Stormraider's Surge Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. 50.2%42% pick
  • Grasp of the Undying Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. 53.6%31% pick
  • Conqueror Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 40.2%19% pick
  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 57.7%7% pick

Summoner spells

  • Flash Teleport Flash + Teleport 48.2%63% pick
  • Flash Ignite Flash + Ignite 52.8%35% pick
  • Exhaust Flash Exhaust + Flash 42.9%2% pick

Abilities & skill order

Which ability to max first, from match timelines

To the Skies! / Shock Blast Q Lightning Field / Hyper Charge W Thundering Blow / Acceleration Gate E 54.0%252 games
To the Skies! / Shock Blast Q Thundering Blow / Acceleration Gate E Lightning Field / Hyper Charge W 46.7%15 games

Most common first three levels: Q → E → W (49%), Q → W → E (45%), Q → E → Q (50%).

  • PHextech Capacitor

    When Jayce swaps weapons he gains Move Speed for a short duration.

  • QTo the Skies! / Shock Blast

    Hammer Stance: Leaps to an enemy dealing physical damage and slowing enemies.Cannon Stance: Fires an orb of electricity that detonates upon hitting an enemy (or reaching the end of its path) dealing physical damage to al...

  • WLightning Field / Hyper Charge

    Hammer Stance: Passive: Restores Mana per strike. Active: Creates a field of lightning damaging nearby enemies for several seconds.Cannon Stance: Gains a burst of energy, increasing Attack Speed to maximum for several at...

  • EThundering Blow / Acceleration Gate

    Hammer Stance: Deals magic damage to an enemy and knocks them back a short distance.Cannon Stance: Deploys an Acceleration Gate increasing the Move Speed of all allied champions who pass through it. If Shock Blast is fir...

  • RMercury Cannon / Mercury Hammer

    Hammer Stance: Transforms the Mercury Hammer into the Mercury Cannon gaining new abilities and increased range. The first attack in this form reduces the target's Armor and Magic Resist.Cannon Stance: Transforms the Merc...