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the Storm's Fury

Janna Support build & stats

SupportMage B 1,418 games · patch 16.16
Win rate
51.4%
Pick rate
6.3%
Ban rate
2.1%
Division
Master
Build, runes, spells and skill order are from Master games only.

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.16

Solid sample

Start with

Health Potion
Health Potion
50 gold
Health Potion
Health Potion
50 gold
55.2% 165 games

Build in this order

Moonstone Renewer 1
Moonstone Renewer
2,200 gold
Redemption 2
Redemption
2,300 gold
Staff of Flowing Water 3
Staff of Flowing Water
2,250 gold
6,750 gold
76.9% WR 13 games

Boots

Boots of Swiftness
Boots of Swiftness
1,000 gold
53.7% 707 games

Runes

Sorcery Sorcery + Domination Domination
61.2% WR
49 games · 3% pick
Summon Aery
Summon Aery

Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.

Sorcery Sorcery
Summon Aery Arcane Comet Stormraider's Surge Deathfire Touch
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Domination Domination
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Ignite
65.2% 23 games

Max order

Eye Of The Storm E Zephyr W Howling Gale Q
69.5% 59 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Janna

Generated from this patch's numbers

  • Janna wins 51.4% of games as Support on patch 16.16 (1,418 games).
  • Most common core: Moonstone Renewer → Redemption → Dawncore — 63% win rate over 19 games.
  • Take Summon Aery as keystone: picked in 89% of games with a 52% win rate.
  • Best matchup: Xerath (89% over 9 games). Hardest: Poppy (33% over 15 games) — consider a ban or a different pick when you see it.
  • Janna scales: 58% win rate after 35 minutes versus 48% before 25. Farm safely early and never surrender.

Items

Core build in purchase order (from match timelines)

Core build

Moonstone Renewer 1
Moonstone Renewer
Redemption 2
Redemption
Dawncore 3
Dawncore
71.4% WR
7 games · 0% pick
Moonstone Renewer 1
Moonstone Renewer
Redemption 2
Redemption
Mikael's Blessing 3
Mikael's Blessing
66.7% WR
3 games · 0% pick
Moonstone Renewer 1
Moonstone Renewer
Staff of Flowing Water 2
Staff of Flowing Water
Redemption 3
Redemption
100.0% WR
3 games · 0% pick

Starting items

Health Potion
Health Potion
Health Potion
Health Potion
55.2% WR
165 games · 12% pick

Boots

Boots of Swiftness
Boots of Swiftness
53.7% WR
707 games · 50% pick
Ionian Boots of Lucidity
Ionian Boots of Lucidity
48.8% WR
80 games · 6% pick
Mercury's Treads
Mercury's Treads
42.9% WR
7 games · 0% pick

Legendary items by win rate

ItemWin ratePick
92.9% 1% (14)
65.6% 5% (64)
62.9% 2% (35)
58.5% 29% (407)
54.4% 7% (103)
54.0% 45% (642)
54.0% 4% (63)
52.7% 12% (165)
52.5% 6% (80)
50.0% 2% (32)
50.0% 0% (4)
44.4% 3% (36)

Runes

Most played full pages and keystone win rates

Sorcery Sorcery + Resolve Resolve
47.6% WR
143 games · 10% pick
Summon Aery
Summon Aery

Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.

Sorcery Sorcery
Summon Aery Arcane Comet Stormraider's Surge Deathfire Touch
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Resolve Resolve
Shield Bash Demolish Font of Life
Conditioning Second Wind Bone Plating
Unflinching Overgrowth Revitalize
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Sorcery Sorcery + Domination Domination
61.2% WR
49 games · 3% pick
Summon Aery Manaflow Band Celerity Scorch Relentless Hunter Cheap Shot
Sorcery Sorcery + Domination Domination
53.5% WR
43 games · 3% pick
Summon Aery Manaflow Band Celerity Scorch Cheap Shot Relentless Hunter

Keystones

  • Summon Aery Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies. 52.1%51% pick
  • Arcane Comet Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. 56.9%5% pick
  • Glacial Augment Glacial Augment Immobilizing an enemy champion will cause 3 glacial rays that slow nearby enemies and reduce their damage to your allies. 66.7%1% pick
  • Guardian Guardian Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield. 16.7%0% pick

Summoner spells

  • Flash Heal Flash + Heal 52.1%52% pick
  • Exhaust Flash Exhaust + Flash 52.1%3% pick
  • Flash Ignite Flash + Ignite 65.2%2% pick

Abilities & skill order

Which ability to max first, from match timelines

Eye Of The Storm E Zephyr W Howling Gale Q 69.5%59 games
Zephyr W Eye Of The Storm E Howling Gale Q 55.0%20 games

Most common first three levels: W → Q → E (59%), W → E → Q (52%), Q → W → E (38%).

  • PTailwind

    Janna's allies gain Move Speed moving towards her.Janna deals a portion of bonus Move Speed as bonus magic damage on hit and with Zephyr.

  • QHowling Gale

    By creating a localized change in pressure and temperature, Janna is able to create a small storm that grows in size with time. She can activate the spell again to release the storm. On release this storm will fly toward...

  • WZephyr

    Janna summons an air elemental that passively increases her Move Speed and enables her to pass through units. She may also activate this ability to deal damage and slow an enemy's Move Speed.

  • EEye Of The Storm

    Janna conjures a defensive gale that shields an ally champion or turret from incoming damage and increases their Attack Damage.

  • RMonsoon

    Janna surrounds herself in a magical storm, throwing enemies back. After the storm has settled, soothing winds heal nearby allies while the ability is active.