Janna Support build & stats
- Win rate
- 51.1%
- Pick rate
- 6.6%
- Ban rate
- 2.7%
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17
Build in this order
Runes
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Summoner spells
Max order
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.
Tips for Janna
Generated from this patch's numbers
- Janna wins 51.1% of games as Support on patch 16.17 (1,191 games).
- Most common core: Moonstone Renewer → Redemption → Dawncore — 60% win rate over 10 games.
- Take Summon Aery as keystone: picked in 92% of games with a 51% win rate.
- Best matchup: Leona (61% over 36 games). Hardest: Poppy (12% over 8 games) — consider a ban or a different pick when you see it.
Items
Core build in purchase order (from match timelines)
Core build
Starting items
Boots
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 85.7% | 1% (7) | |
| 68.2% | 2% (22) | |
| 60.8% | 4% (51) | |
| 59.1% | 16% (193) | |
| 57.3% | 9% (103) | |
| 56.4% | 8% (94) | |
| 55.8% | 18% (217) | |
| 54.4% | 49% (585) | |
| 50.9% | 77% (917) | |
| 47.9% | 10% (121) | |
| 43.2% | 3% (37) | |
| 42.9% | 1% (14) |
Runes
Most played full pages and keystone win rates
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Keystones
-
Summon Aery
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
51.1%92% pick
-
Arcane Comet
Damaging a champion with an ability hurls a damaging comet at their location.
47.9%6% pick
-
Glacial Augment
Immobilizing an enemy champion will cause 3 glacial rays that slow nearby enemies and reduce their damage to your allies.
64.7%1% pick
-
Guardian
Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.
50.0%0% pick
Summoner spells
-
Flash + Heal
51.6%92% pick
-
Exhaust + Flash
50.8%5% pick
-
Flash + Ignite
38.7%3% pick
Abilities & skill order
Which ability to max first, from match timelines
Most common first three levels: W → Q → E (52%), W → E → Q (42%), Q → W → E (46%).
-
PTailwindJanna's allies gain Move Speed moving towards her.Janna deals a portion of bonus Move Speed as bonus magic damage on hit and with Zephyr.
-
QHowling GaleBy creating a localized change in pressure and temperature, Janna is able to create a small storm that grows in size with time. She can activate the spell again to release the storm. On release this storm will fly toward...
-
WZephyrJanna summons an air elemental that passively increases her Move Speed and enables her to pass through units. She may also activate this ability to deal damage and slow an enemy's Move Speed.
-
EEye Of The StormJanna conjures a defensive gale that shields an ally champion or turret from incoming damage and increases their Attack Damage.
-
RMonsoonJanna surrounds herself in a magical storm, throwing enemies back. After the storm has settled, soothing winds heal nearby allies while the ability is active.