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the Missing Link

Gnar Top build & stats

FighterTank C 1,932 games · patch 16.17
Win rate
48.8%
Pick rate
3.5%
Ban rate
1.3%
Division
Master
Build, runes, spells and skill order are from Master games only.

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Solid sample

Start with

Doran's Shield
Doran's Shield
450 gold
Health Potion
Health Potion
50 gold
54.2% 24 games

Build in this order

Trinity Force 1
Trinity Force
3,333 gold
Black Cleaver 2
Black Cleaver
3,000 gold
Sterak's Gage 3
Sterak's Gage
3,200 gold
9,533 gold
43.8% WR 16 games

Boots

Boots of Swiftness
Boots of Swiftness
1,000 gold
55.6% 54 games

Runes

Precision Precision + Resolve Resolve
55.0% WR
109 games · 6% pick
Fleet Footwork
Fleet Footwork

Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.

Precision Precision
Press the Attack Lethal Tempo Conqueror Fleet Footwork
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Resolve Resolve
Shield Bash Demolish Font of Life
Conditioning Second Wind Bone Plating
Unflinching Overgrowth Revitalize
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Barrier
52.9% 34 games

Max order

Boomerang Throw / Boulder Toss Q Hyper / Wallop W Hop / Crunch E
41.2% 102 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Gnar

Generated from this patch's numbers

  • Gnar wins 48.8% of games as Top on patch 16.17 (1,932 games).
  • Most common core: Trinity Force → Black Cleaver → Sterak's Gage — 44% win rate over 25 games.
  • Take Lethal Tempo as keystone: picked in 48% of games with a 48% win rate.
  • Best matchup: Vladimir (82% over 11 games). Hardest: Zed (12% over 8 games) — consider a ban or a different pick when you see it.

Items

Core build in purchase order (from match timelines)

Core build

Trinity Force 1
Trinity Force
Black Cleaver 2
Black Cleaver
Sterak's Gage 3
Sterak's Gage
43.8% WR
16 games · 1% pick
Trinity Force 1
Trinity Force
Black Cleaver 2
Black Cleaver
Randuin's Omen 3
Randuin's Omen
75.0% WR
4 games · 0% pick
Trinity Force 1
Trinity Force
Sterak's Gage 2
Sterak's Gage
Wit's End 3
Wit's End
0.0% WR
3 games · 0% pick

Starting items

Doran's Blade
Doran's Blade
Health Potion
Health Potion
37.5% WR
64 games · 3% pick
Doran's Shield
Doran's Shield
Health Potion
Health Potion
54.2% WR
24 games · 1% pick
Doran's Helm
Doran's Helm
Health Potion
Health Potion
36.4% WR
22 games · 1% pick

Boots

Plated Steelcaps
Plated Steelcaps
50.5% WR
505 games · 26% pick
Mercury's Treads
Mercury's Treads
50.0% WR
202 games · 10% pick
Boots of Swiftness
Boots of Swiftness
55.6% WR
54 games · 3% pick

Legendary items by win rate

ItemWin ratePick
83.3% 0% (6)
72.7% 1% (11)
60.5% 7% (129)
59.1% 1% (22)
56.6% 7% (129)
56.3% 1% (16)
55.1% 15% (296)
51.2% 37% (717)
50.0% 0% (8)
49.5% 21% (400)
47.1% 1% (17)
33.3% 1% (12)

Runes

Most played full pages and keystone win rates

Precision Precision + Resolve Resolve
55.0% WR
109 games · 6% pick
Fleet Footwork
Fleet Footwork

Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.

Precision Precision
Press the Attack Lethal Tempo Conqueror Fleet Footwork
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Resolve Resolve
Shield Bash Demolish Font of Life
Conditioning Second Wind Bone Plating
Unflinching Overgrowth Revitalize
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Precision Precision + Resolve Resolve
47.3% WR
93 games · 5% pick
Lethal Tempo Triumph Legend: Alacrity Last Stand Bone Plating Overgrowth
Precision Precision + Resolve Resolve
47.4% WR
78 games · 4% pick
Lethal Tempo Absorb Life Legend: Alacrity Cut Down Bone Plating Overgrowth

Keystones

  • Lethal Tempo Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. 49.3%23% pick
  • Fleet Footwork Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. 48.9%14% pick
  • Grasp of the Undying Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. 47.2%2% pick
  • Conqueror Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 52.4%1% pick

Summoner spells

  • Flash Teleport Flash + Teleport 48.8%31% pick
  • Flash Ignite Flash + Ignite 48.8%4% pick
  • Exhaust Flash Exhaust + Flash 51.4%4% pick

Abilities & skill order

Which ability to max first, from match timelines

Boomerang Throw / Boulder Toss Q Hyper / Wallop W Hop / Crunch E 41.2%102 games

Most common first three levels: Q → E → W (37%), Q → W → E (42%), E → Q → W (40%).

  • PRage Gene

    While in combat Gnar generates Rage. At maximum Rage his next ability will transform him into Mega Gnar, granting increased survivability and access to new spells.

  • QBoomerang Throw / Boulder Toss

    Gnar throws a boomerang that damages and slows enemies it hits before returning to him. If he catches the boomerang its cooldown is reduced.Mega Gnar instead throws a boulder that stops on the first unit hit, damaging an...

  • WHyper / Wallop

    Gnar's attacks and spells hype him up, dealing bonus damage and granting him Move Speed.Mega Gnar is too enraged to be hyper and instead can rear up on his hind legs and smash down on the area in front of him, stunning e...

  • EHop / Crunch

    Gnar leaps to a location and bounces off the head of any unit he lands on, traveling further.Mega Gnar is too large to bounce and instead lands with earth-shattering force, dealing damage in an area around him.

  • RGNAR!

    Mega Gnar throws everything around him in a chosen direction, dealing damage and slowing them. Any enemy that hits a wall is stunned and takes bonus damage.