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the Missing Link

Gnar Top build & stats

FighterTank D 656 games · patch 16.17
Win rate
46.7%
Pick rate
3.7%
Ban rate
1.9%

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Solid sample

Start with

Doran's Bow
Doran's Bow
400 g
Health Potion
Health Potion
50 g
Health Potion
Health Potion
50 g
62.5% 8 games

Build in this order

Trinity Force 1
Trinity Force
3,333 g
Sterak's Gage 2
Sterak's Gage
3,200 g
Wit's End 3
Wit's End
2,800 g
9,333 g
50.0% WR 8 games

Boots

Boots of Swiftness
Boots of Swiftness
1,000 g
48.8% 41 games

Runes

Precision Precision + Resolve Resolve
52.6% WR
19 games · 3% pick
Lethal Tempo
Lethal Tempo

Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.

Triumph Triumph
Legend: Alacrity Legend: Alacrity
Last Stand Last Stand
Bone Plating Bone Plating
Overgrowth Overgrowth
Shards AS AF HP

Summoner spells

Flash Barrier 57.9% 19 games

Max order

Boomerang Throw / Boulder Toss Q Hyper / Wallop W Hop / Crunch E 44.8% 125 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Gnar

Generated from this patch's numbers

  • Gnar wins 46.7% of games as Top on patch 16.17 (656 games).
  • Most common core: Trinity Force → Black Cleaver → Sterak's Gage — 27% win rate over 11 games.
  • Take Lethal Tempo as keystone: picked in 60% of games with a 48% win rate.
  • Best matchup: Pantheon (82% over 11 games). Hardest: Sett (31% over 13 games) — consider a ban or a different pick when you see it.

Items

Core build in purchase order (from match timelines)

Core build

Trinity Force 1
Trinity Force
Black Cleaver 2
Black Cleaver
Sterak's Gage 3
Sterak's Gage
27.3% WR
11 games · 2% pick
Trinity Force 1
Trinity Force
Sterak's Gage 2
Sterak's Gage
Wit's End 3
Wit's End
50.0% WR
8 games · 1% pick
Trinity Force 1
Trinity Force
Black Cleaver 2
Black Cleaver
Wit's End 3
Wit's End
57.1% WR
7 games · 1% pick

Starting items

Doran's Blade
Doran's Blade
Health Potion
Health Potion
39.4% WR
66 games · 10% pick
Doran's Helm
Doran's Helm
Health Potion
Health Potion
46.9% WR
32 games · 5% pick
Doran's Shield
Doran's Shield
Health Potion
Health Potion
41.4% WR
29 games · 4% pick

Boots

Plated Steelcaps
Plated Steelcaps
48.3% WR
441 games · 67% pick
Mercury's Treads
Mercury's Treads
43.3% WR
150 games · 23% pick
Boots of Swiftness
Boots of Swiftness
48.8% WR
41 games · 6% pick

Legendary items by win rate

ItemWin ratePick
88.9% 1% (9)
87.5% 1% (8)
64.0% 4% (25)
57.1% 1% (7)
56.3% 2% (16)
50.2% 39% (253)
48.8% 51% (332)
48.8% 13% (82)
48.1% 20% (131)
47.4% 91% (597)
42.9% 1% (7)
33.3% 1% (6)

Runes

Most played full pages and keystone win rates

Precision Precision + Resolve Resolve
51.2% WR
80 games · 12% pick
Lethal Tempo
Lethal Tempo

Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.

Absorb Life Absorb Life
Legend: Alacrity Legend: Alacrity
Cut Down Cut Down
Bone Plating Bone Plating
Overgrowth Overgrowth
Shards AS AF HP
Precision Precision + Resolve Resolve
51.7% WR
60 games · 9% pick
Fleet Footwork Triumph Legend: Alacrity Last Stand Bone Plating Overgrowth
Precision Precision + Resolve Resolve
41.7% WR
48 games · 7% pick
Lethal Tempo Absorb Life Legend: Alacrity Cut Down Bone Plating Unflinching

Keystones

  • Lethal Tempo Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. 47.8%60% pick
  • Fleet Footwork Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. 45.4%33% pick
  • Grasp of the Undying Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. 41.4%4% pick
  • Press the Attack Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. 77.8%1% pick

Summoner spells

  • Flash Teleport Flash + Teleport 45.7%82% pick
  • Flash Ignite Flash + Ignite 44.0%8% pick
  • Exhaust Flash Exhaust + Flash 56.1%6% pick

Abilities & skill order

Which ability to max first, from match timelines

Boomerang Throw / Boulder Toss Q Hyper / Wallop W Hop / Crunch E 44.8%125 games

Most common first three levels: Q → E → W (44%), Q → W → E (43%), E → Q → W (30%).

  • PRage Gene

    While in combat Gnar generates Rage. At maximum Rage his next ability will transform him into Mega Gnar, granting increased survivability and access to new spells.

  • QBoomerang Throw / Boulder Toss

    Gnar throws a boomerang that damages and slows enemies it hits before returning to him. If he catches the boomerang its cooldown is reduced.Mega Gnar instead throws a boulder that stops on the first unit hit, damaging an...

  • WHyper / Wallop

    Gnar's attacks and spells hype him up, dealing bonus damage and granting him Move Speed.Mega Gnar is too enraged to be hyper and instead can rear up on his hind legs and smash down on the area in front of him, stunning e...

  • EHop / Crunch

    Gnar leaps to a location and bounces off the head of any unit he lands on, traveling further.Mega Gnar is too large to bounce and instead lands with earth-shattering force, dealing damage in an area around him.

  • RGNAR!

    Mega Gnar throws everything around him in a chosen direction, dealing damage and slowing them. Any enemy that hits a wall is stunned and takes bonus damage.