Surrendering too often
Improve5 of your last 6 losses ended in a surrender. Comebacks are common at Gold: one Baron throw or a caught carry flips most games. Play them out.
5 of your last 6 losses ended in a surrender. Comebacks are common at Gold: one Baron throw or a caught carry flips most games. Play them out.
Your main role is only 33% of your games. Each role has different macro; playing one primary and one secondary role gets you a lot more repetitions of the same decisions.
You average 7.8 CS per minute as Top — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.
You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.
1.19 vision score per minute — above the 0.80 of your rank. Your team sees the map because of you.
Gwen: 4 wins in 5 games (80%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.