Skip to content
S16 Gold
175

flowstate #agtg

NA Updated 1 day ago
Live game

Too many deaths

Improve 9.7 deaths

You die 9.7 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Narrow your champion pool

Improve 13 champions

You played 13 different champions in your last 15 games. Consistency comes from mastery: pick two or three champions for your main role and play them until the mechanics are automatic.

Dying at the wrong moments

Improve 17% of game dead

You spend 17% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Control wards are missing

Improve 0.5 per game

You place 0.5 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 1.5 solo kills

1.5 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

You win the long games

Note

50% in games over 33 minutes, 25% in games under 25. You outscale people: never surrender early, and pick champions that reward a long game.

Match history

4 W 11 L
Last 15 games
1 loss streak
5.2 / 9.7 / 7.7
1.33 KDA
  • Malphite
    50% (1 W 1 L)
    2.05 KDA
  • Yone
    50% (1 W 1 L)
    0.75 KDA
  • Kayle
    100% (1 W 0 L)
    3.40 KDA