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S16 Bronze
102

TheSnowyBoss #RATS

NA Updated 1 month ago
Live game

Too many deaths

Improve 8.7 deaths

You die 8.7 times per game (Bronze average: 6.9). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Invest in vision

Improve 0.39 vision/min

Your vision score is 0.39 per minute; Bronze players average 0.65. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.

Long sessions hurt your results

Improve 14% late in session

From the fourth game of a session onwards you win 14%, compared with 71% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Be part of more fights

Improve 31% KP

You take part in 31% of your team's kills; Bronze players average 50%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Excellent farming

Strength 5.2 CS/min

You average 5.2 CS per minute as Jungle — well above the 4.2 typical for Bronze. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Close games out early

Note

71% in games under 25 minutes but only 20% past 33. Your leads evaporate when games drag on: after a won fight, take a tower or Baron instead of chasing kills, and group as five before the enemy scales.

Match history

11 W 9 L
Last 20 games
1 win streak
6.1 / 8.7 / 7.4
1.55 KDA
  • Vi
    44% (4 W 5 L)
    1.62 KDA
  • Pyke
    100% (3 W 0 L)
    2.07 KDA
  • Seraphine
    50% (1 W 1 L)
    1.29 KDA