Dying at the wrong moments
Improve 11% of game deadYou spend 11% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.
You spend 11% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.
You average 6.5 CS per minute as Jungle — well above the 5.0 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.
5.7 epic objectives per game — you control the map the way junglers should.
1.7 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.
Nunu & Willump: 8 wins in 10 games (80%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.
100% in games under 25 minutes but only 60% past 33. Your leads evaporate when games drag on: after a won fight, take a tower or Baron instead of chasing kills, and group as five before the enemy scales.