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Sensorless #NA1

NA Updated never
Live game

Low damage output for a carry

Improve 19% team dmg

You deal 19% of your team's damage to champions as ADC. Carries should be closer to 25%. Stay alive in fights by attacking whatever is closest instead of diving for the backline, and finish damage items before defensive ones.

Long sessions hurt your results

Improve 20% late in session

From the fourth game of a session onwards you win 20%, compared with 43% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Be part of more fights

Improve 42% KP

You take part in 42% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 11% of game dead

You spend 11% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 6.6 CS/min

You average 6.6 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

Match history

4 W 8 L
Last 12 games
1 win streak
4.8 / 7.0 / 6.5
1.61 KDA
  • Jinx
    33% (2 W 4 L)
    1.90 KDA
  • Smolder
    0% (0 W 2 L)
    1.67 KDA
  • Shyvana
    100% (1 W 0 L)
    2.75 KDA