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S16 Bronze
32

PpSmacked #111

NA Updated 0 seconds ago
Live game

Too many deaths

Improve 9.4 deaths

You die 9.4 times per game (Bronze average: 6.9). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Losses snowball into more losses

Improve 40% after a loss

After a loss you win only 40% of the next game, versus 80% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Be part of more fights

Improve 35% KP

You take part in 35% of your team's kills; Bronze players average 50%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 16% of game dead

You spend 16% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 5.9 CS/min

You average 5.9 CS per minute as Top — well above the 4.8 typical for Bronze. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

On a hot streak

Strength 3 wins in a row

3 wins in a row. Keep playing the same champions while it lasts — and stop for the day the moment you lose two.

Match history

6 W 5 L
Last 11 games
3 win streak
4.7 / 9.4 / 7.1
1.26 KDA
  • Nasus
    25% (1 W 3 L)
    1.18 KDA
  • Malzahar
    100% (3 W 0 L)
    1.12 KDA
  • Mel
    100% (1 W 0 L)
    3.00 KDA