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S16 Iron
93

zerhow #6974

KR Updated 1 month ago
Live game

Too many deaths

Improve 9.6 deaths

You die 9.6 times per game (Iron average: 7.2). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Losses snowball into more losses

Improve 33% after a loss

After a loss you win only 33% of the next game, versus 75% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Be part of more fights

Improve 20% KP

You take part in 20% of your team's kills; Iron players average 48%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 17% of game dead

You spend 17% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 5.4 CS/min

You average 5.4 CS per minute as Mid — well above the 4.2 typical for Iron. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 2.0 solo kills

2.0 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

5 W 6 L
Last 11 games
3 win streak
3.6 / 9.6 / 2.9
0.68 KDA
  • Irelia
    67% (2 W 1 L)
    1.23 KDA
  • Yone
    33% (1 W 2 L)
    0.48 KDA
  • Zoe
    100% (2 W 0 L)
    0.81 KDA