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S16 Master
145

xiaoming #zzyp

KR Updated never
Live game

Long sessions hurt your results

Improve 22% late in session

From the fourth game of a session onwards you win 22%, compared with 55% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Be part of more fights

Improve 44% KP

You take part in 44% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Surrendering too often

Improve

10 of your last 16 losses ended in a surrender. Comebacks are common at Gold: one Baron throw or a caught carry flips most games. Play them out.

Excellent farming

Strength 7.7 CS/min

You average 7.7 CS per minute as Mid — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 2.7 solo kills

2.7 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

9 W 10 L
Last 19 games
1 win streak
7.8 / 4.8 / 4.6
2.57 KDA
  • Talon
    50% (21 W 21 L)
    2.40 KDA
  • Vex
    100% (3 W 0 L)
    2.79 KDA
  • Sylas
    100% (1 W 0 L)
    2.00 KDA