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saki077 #5121

KR Updated never
Live game

Control wards are missing

Improve 0.2 per game

You place 0.2 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

Surrendering too often

Improve

3 of your last 6 losses ended in a surrender. Comebacks are common at Gold: one Baron throw or a caught carry flips most games. Play them out.

Disciplined positioning

Strength 3.2 KDA

Only 4.0 deaths per game with a 3.2 KDA — you rarely give the enemy free gold. Keep it up, and use that consistency to shot-call objectives.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 2.5 solo kills

2.5 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

5 W 6 L
Last 11 games
1 win streak
6.7 / 4.0 / 5.9
3.16 KDA
  • Galio
    50% (1 W 1 L)
    2.86 KDA
  • Naafiri
    50% (1 W 1 L)
    8.00 KDA
  • Locke
    100% (1 W 0 L)
    4.00 KDA