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S16 Master
121

icsy #1012

KR Updated never
Live game

Objectives over ganks

Improve 1.9 objectives

You take part in 1.9 epic objectives per game. As a jungler, time dragon and grubs, ward them 45 seconds early, and reset so you arrive with full health — objectives win more games than a kill in a side lane.

Long sessions hurt your results

Improve 30% late in session

From the fourth game of a session onwards you win 30%, compared with 53% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Dying at the wrong moments

Improve 12% of game dead

You spend 12% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 6.9 CS/min

You average 6.9 CS per minute as Jungle — well above the 5.0 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong vision control

Strength 1.28 vision/min

1.28 vision score per minute — above the 0.80 of your rank. Your team sees the map because of you.

You win the long games

Note

75% in games over 33 minutes, 33% in games under 25. You outscale people: never surrender early, and pick champions that reward a long game.

Match history

10 W 10 L
Last 20 games
1 win streak
9.1 / 7.3 / 7.0
2.19 KDA
  • Kindred
    45% (22 W 27 L)
    2.13 KDA
  • Ekko
    0% (0 W 2 L)
    1.29 KDA
  • Yunara
    100% (1 W 0 L)
    2.00 KDA