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S16 Master
57

Lehends #0524

KR Updated never
Live game

Dying at the wrong moments

Improve 10% of game dead

You spend 10% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Too many roles

Improve

Your main role is only 47% of your games. Each role has different macro; playing one primary and one secondary role gets you a lot more repetitions of the same decisions.

Excellent farming

Strength 7.1 CS/min

You average 7.1 CS per minute as Mid — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 1.5 solo kills

1.5 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Your best champion right now

Note 62% on Singed

Singed: 18 wins in 29 games (62%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

You win the long games

Note

80% in games over 33 minutes, 50% in games under 25. You outscale people: never surrender early, and pick champions that reward a long game.

Match history

11 W 9 L
Last 20 games
2 loss streak
6.6 / 6.3 / 9.7
2.60 KDA
  • Singed
    64% (28 W 16 L)
    3.21 KDA
  • Hecarim
    0% (0 W 1 L)
    1.22 KDA