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S16 Platinum
367

endymion 67 #KR1

KR Updated 2 seconds ago
Live game

Too many deaths

Improve 8.1 deaths

You die 8.1 times per game (Platinum average: 6.0). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Be part of more fights

Improve 40% KP

You take part in 40% of your team's kills; Platinum players average 55%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 14% of game dead

You spend 14% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Control wards are missing

Improve 0.6 per game

You place 0.6 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 5.6 solo kills

5.6 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Your best champion right now

Note 60% on Urgot

Urgot: 3 wins in 5 games (60%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

Match history

4 W 6 L
Last 10 games
1 loss streak
9.4 / 8.1 / 7.3
2.06 KDA
40% kill participation
  • Urgot
    60% (3 W 2 L)
    2.15 KDA
  • Mordekaiser
    0% (0 W 2 L)
    2.11 KDA
  • Hecarim
    100% (1 W 0 L)
    3.20 KDA