Long sessions hurt your results
Improve 50% late in sessionFrom the fourth game of a session onwards you win 50%, compared with 80% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
From the fourth game of a session onwards you win 50%, compared with 80% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.
You take part in 44% of your team's kills; Master players average 60%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.
You average 7.4 CS per minute as Jungle — well above the 6.6 typical for Master. Your gold income is a real edge; convert it by finishing items before objectives spawn.
Only 3.5 deaths per game with a 3.3 KDA — you rarely give the enemy free gold. Keep it up, and use that consistency to shot-call objectives.